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Autodesk unveils 2016 Media and Entertainment software
13.04.2015

Autodesk 3ds Max 2016 video Autodesk announced new version of its M&E software, including updates to the Flame Family and Entertainment Creation Suite. This year, the 2016 3D animation portfolio is stronger than ever with significant updates to Maya and 3ds Max. Each release includes new features and improvements designed to boost performance, collaboration and simplify daily operations for advanced creativity. Maya 2016 features supercharged animation performance with a parallel evaluation system taking advantage of the CPU and GPU to increase the speed of both playback and character rig manipulation; an all new look and feel, and the updated hypershade showcase improve ease of use and artist-friendly workflows; and new capabilities in Bifrost, including adaptive foam and guided simulations. 3ds Max 2016 adds procedural content creation; a new node-based content and tool creation toolkit Max Creation Graph; new XRef renovations designed to e xternally reference objects to scenes and animate/edit material on the XRef object in the source file without having to merge the object into the scene; as well as new intuitive Design Workspace and Template Systems. The 2016 Entertainment Creation Suite includes all the new features and updates to Maya 2016 and 3ds Max 2016, in addition to updates and enhancements in Mudbox 2016 (new sculpting tools and relax brush for smoothing surfaces) and MotionBuilder 2016 (story tool updates and enhancements). The new releases of Flame and Flame Premium provide customers with Lightbox, an interactive GPU shader toolkit for 3D color correction; Matchbox in Action that applies fast, interactive Matchbox shaders to texture maps/textures; and color management workflow enhancements. See details and purchasing options here. [source]

www.autodesk.com
 
 
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