Massive Importer 1.5 beta for 3ds Max
17.01.2012
Massive Importer for 3ds Max, a tool designed to import
MASSIVE crowd simulations into Max, has been released in v1.5 beta. The beta is limited by 100 agents and automatically imports skeleton, geometry, skin weighting data as well as textures. Among the new features are: Clone Geometry Node, the ability to import textures, Instance/Copy Material functionality and more. Full commercial version will add Geometry Cache support and unlimited number of agents... Maya and Houdini versions are in the works. More here.
[source]
visual3dtools.blogspot.com
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