New ZBrush interactive training product from Digital-Tutors
21.03.2008 
Digital-Tutors, a video-based training provider for emerging digital artists, announced the availability of
Detailing Next-Gen Characters in ZBrush - over five hours of interactive training developed to teach artists a production-based workflow to digital sculpting and character development for use in next-generation games. The topics covered include: character refinement, additive and subtractive sculpting techniques, UV tools and techniques, preparing geometry for sculpting, exporting geometry from Maya, using ZMapper to create normal maps, et cetera. The training ships on 3 discs priced at $59.99 US, or can be
instantly downloaded (1.48 GB) to your harddrive. Sample videos:
Project overview,
Defining the character's head,
Using masks and deformation to create panels on the legs,
Using stencils to add custom damage.
[source]
www.digitaltutors.com
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