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Autodesk announces 2013 DEC software portfolio

28.03.2012

Autodesk Maya 2013 Viewport 2.0 enhancements screenshot Autodesk announced the 2013 versions of its Digital Entertainment Creation (DEC) software and suites, used by leading artists working in film, game development, television and advertising. The 2013 products have been updated to offer new creative toolsets, more interactive viewports and workflow enhancements: Maya 2013 delivers new toolsets for dynamic simulation, animation and rendering. In addition, the new Open Data initiative offers tools to help facilitate parallel workflows and better complexity handling. 3ds Max 2013 delivers ActiveShade support in the NVIDIA iray renderer; a new render pass system; and enhanced interoperability with Adobe After Effects and Adobe Photoshop software (more). Softimage 2013 contains a new high-fidelity interactive environment and a new CrowdFX simulation feature set, along with enhanced modeling, animation, physics, and selection tools. MotionBuilder 2013 brings a new nonlinear editing paradigm for virtual production; the option to record live motion capture data directly to disk; a flexible new HUD (heads-up display); a floating viewer and support for broadcast WAVE files. Mudbox 2013 software helps artists create complex production-ready scenes with greater ease, with the Gigatexel engine and the ability to work efficiently with significantly more objects. In addition, Mudbox 2013 offers new multipurpose curves, support for edge sharpness data and enhanced interoperability with Adobe Photoshop software. Autodesk also announced the 2013 version of its Flame Premium software, which combines high-end visual effects and finishing tools with real-time color grading in a single solution. The 2013 version features more creative and technical tools for advanced compositing and 3D relighting; interactivity enhancements in Action module; improved 3D tracking workflow; and enhanced grading capabilities including new color grading presets. Autodesk also extended its suites offering with the new Autodesk Entertainment Creation Suite Ultimate edition, which contains both 3ds Max 2013 and Maya 2013, together with Softimage 2013, Mudbox 2013 and MotionBuilder 2013. All editions of the Autodesk Entertainment Creation Suites now also include Autodesk SketchBook Designer 2013 concept art software. For more information about the three editions of the Entertainment Creation Suites, visit autodesk.com. Details and license purchasing options are available here. [source]

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Autodesk unveils 2016 Media and Entertainment software
13.04.2015

Autodesk 3ds Max 2016 video Autodesk announced new version of its M&E software, including updates to the Flame Family and Entertainment Creation Suite. This year, the 2016 3D animation portfolio is stronger than ever with significant updates to Maya and 3ds Max. Each release includes new features and improvements designed to boost performance, collaboration and simplify daily operations for advanced creativity. Maya 2016 features supercharged animation performance with a parallel evaluation system taking advantage of the CPU and GPU to increase the speed of both playback and character rig manipulation; an all new look and feel, and the updated hypershade showcase improve ease of use and artist-friendly workflows; and new capabilities in Bifrost, including adaptive foam and guided simulations. 3ds Max 2016 adds procedural content creation; a new node-based content and tool creation toolkit Max Creation Graph; new XRef renovations designed to e xternally reference objects to scenes and animate/edit material on the XRef object in the source file without having to merge the object into the scene; as well as new intuitive Design Workspace and Template Systems. The 2016 Entertainment Creation Suite includes all the new features and updates to Maya 2016 and 3ds Max 2016, in addition to updates and enhancements in Mudbox 2016 (new sculpting tools and relax brush for smoothing surfaces) and MotionBuilder 2016 (story tool updates and enhancements). The new releases of Flame and Flame Premium provide customers with Lightbox, an interactive GPU shader toolkit for 3D color correction; Matchbox in Action that applies fast, interactive Matchbox shaders to texture maps/textures; and color management workflow enhancements. See details and purchasing options here. [source]

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