Maya breathes life into "Little Krishna"
24.06.2009

Autodesk announced that one of India's leading animation studios -
BIG Animation, a Reliance ADAG Company - used
Autodesk Maya software to animate the magical worlds of the new "
Little Krishna" animated series. The company relied on the
Autodesk Smoke and
Autodesk Flame systems for finishing and final output of the 13-episode program. "Little Krishna" is a joint production between The India Heritage Foundation and BIG Animation, and marks the first time that Nick International (Nickelodeon) has acquired a series produced in India.
"Maya software's flexible architecture enabled us to overcome the challenges posed by large amounts of facial animation, secondary cloth and jewelry animation, and complex particle and environmental simulations such as water, fire and tornadoes," explained Ashish SK, CEO of BIG Animation.
"We used Maya nCloth for clothing and the new Maya Muscle system for character rigging. The Geometry Point Cache system also helped reduce time and errors, and allowed lighting artists to work with files that already had surface data incorporated into animations. Python scripting opened up a new level of interactivity, letting us script and develop our own crowd simulation tools." BIG Animation completed the series in three and a half years. In this time, the team grew from 45 to 280 people. The series debuted on the Nick Channel in May 2009 and is currently one of the two top-rated children's programs in India.
[source]
www.autodesk.com