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Pixar showcased new rendering technologies at SIGGRAPH 2017

04.08.2017

Pixar RenderMan Showreel 2017 video Pixar Animation Studios gave a special preview of upcoming technologies at the 2017 RenderMan Art & Science Fair, including new interactive capabilities for RenderMan 22 and work on 'XPU' rendering using CPU+GPU cores together. Demonstrations of RenderMan 21.5, released July 26th, showcased break-through technologies for rendering CGI characters, including state-of-the-art skin and hair based on Path-Traced Subsurface Scattering. Presentations from Pixar and ILM revealed how feature films such as Cars 3, Coco, and Rogue One drive enhancements to RenderMan's core technology. RenderMan 22 will feature 'always-on' rendering embedded in artist applications, responding instantly to geometry, camera, light and material edits. This new live rendering mode delivers interactive frame rates with the same renderer used for batch renders. Other RenderMan 22 technologies like fast vectorized OSL shader network evaluation on Intel scalable-SIMD CPUs were also shown. RenderMan 21.5 is available for download today at renderman.pixar.com. Customers on annual maintenance can immediately begin using this major update. New purchases are 495 USD each for permanent licenses, with volume discounts and short-term loan options available. Researchers and non-commercial users can access Educational Grants and single-user Non-Commercial RenderMan, free of charge. [source]

renderman.pixar.com
 
 
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NewTek ships LightWave 3D 2018
04.01.2018

NewTek LightWave 2018 screenshot NewTek, Inc., announced availability of LightWave 2018, the new iteration of their comprehensive 3D animation system. The software for Windows and Mac operating systems is available from January 1, 2018, and introduces new features for physically-based rendering, VR rendering, and more. It also extends the functionality of popular features like the buffer system, FiberFX, cel-shading, object deformations, and others. The new version offers a completely rewritten rendering, shading and lighting architecture for greater realism, accuracy and ease-of-use as well as expanded workflow for render and light buffers that simplifies compositing and offers more flexibility, including real-time preview of new buffers in any viewport using Viewport Preview Renderer (VPR). Using the new volumetric render primitives, artists can specify physical properties, Scattering, Absorption and Emission parameters, along with powerful node networks. New lighting architecture brings physical lights that can be optionally visible to the camera, and improved loading of IES web files to better match the intensity of real manufactured lights. The Surface Editor has also been overhauled for the new shading system with powerful node-based materials. The Layout View viewport in the Modeler shows the current camera view from Layout, and features fully interactive tools including Lattice, Smoothing, Array and Spline Bridge. Additionally, LightWave 2018 includes new enhancements to the VPR and introduces many additional new features and improvements such UDIM texture support, more supported presets, FiberFX, Unity 5 support, and more. LightWave 2018 for Windows and Mac OS is out now for 995 USD. Registered owners of any previous version of LightWave 3D can upgrade to LightWave 2018 for 295 USD through March 31, 2018. A no-cost 30-day full-feature trial of LightWave 2018 can be downloaded here. [source]

www.lightwave3d.com
 
 
Steinberg WaveLab 9.5 trial version now available
Steinberg announced the immediate availability of the free trial versions of WaveLab Pro 9. [more]
 
Grass Valley EDIUS 9 demo version
Grass Valley launched EDIUS 9, new version of its popular Windows-based video editing platform. [more]
 
Brainworx brings British E-Series console to the masses
Plug-in developer Brainworx announced the availability of bx_console E -- their flagship plug-in that pairs a 72-channel emulation of the high-end, hit-making British E-Series console complete with comprehensive compressor/limiter, expander/gate, four-band parametric EQ, and wide-ranging filter sections, together with flexible signal routing, just like the original console. [more]
 
 
Boris Continuum 11.0.2 adds FCP X support and speed improvements
The new, free Boris Continuum 11.0.2 update adds support for Apple FCP X and Motion 5 as well as speed improvements to the VR Unit, Title Studio, and 3D Objects, plus new Title Studio presets. [more]
 
Red Giant Universe 2.2.2 with DaVinci Resolve 14 support
Red Giant Software released Universe 2.2.2, an update to Red Giant Universe, its GPU-accelerated plug-ins for editors and motion graphics artists. [more]
 
NewTek ships LightWave 3D 2018
NewTek, Inc., announced availability of LightWave 2018, the new iteration of their comprehensive 3D animation system. [more]
 
 

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