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Filtered by tag: conference
After Effects CS6 revealed!
[permalink] 16.04.2012

Adobe After Effects CS6 NAB 2012 web Adobe's After Effects weblog released new information on the upcoming version CS6! It will feature a global performance cache, 3D camera tracker, ray-traced, extruded text and shapes, conversion of Illustrator vector graphics to shape layers, variable-width mask feather, new Cycore (CC) effects and upgrade of dozens of effects to 16-bpc and 32-bpc color depth, Pro Import After Effects functionality based on technology from Automatic Duck for importing projects from other applications, including Final Cut Pro and Avid software; improved integration with mocha-AE; new and greatly improved GPU acceleration features for previews and final-quality rendering; and more. Information on pricing and release dates is not yet available. Adobe's NAB 2012 site features numerous videos presenting the upcoming Adobe Creative Suite 6 Production Premium software. [source]

www.adobe.com
 
 
DFT Digital Film Technology & 1o1Media introduce dailies solution for under $3K
[permalink] 11.04.2012

DFT Digital Film Tools FLEXXITY photo DFT Digital Film Technology, provider of high-end film and digital post production solutions, and cloud-based video platform provider, 1o1Media have integrated their solutions to provide the production and post production marketplace with an attractively priced end-to-end dailies solution. This new collaboration, "FLEXXITY + 1o1TM" is a software application that optimizes a fully end-to-end finished dailies solution with secure online content management and distribution. The product will be demonstrated at NAB 2012, booth C11145. [source]

www.dft-film.com
 
 
NAB 2012: Swing by Autodesk booth for a great show
[permalink] 04.04.2012

Autodesk Flame Premium 2012 3D compositing videoAt this year's NAB Show, Autodesk will reveal a new, radically redesigned version of Autodesk Smoke software - a completely redesigned and repackaged version of the all-in-one video editing and effects tool for the Mac; demonstrate the latest releases of its Autodesk Entertainment Creation Suites, including the new Ultimate Suite; and celebrate the 20th anniversary of Autodesk Flame, Autodesk's Academy Award-winning 3D compositing system. During NAB, audiences worldwide will be able to view Autodesk product demonstrations and live customer showcases both at the event in Las Vegas (South Hall, booth #3315) and online on the AREA community site. [source]

www.autodesk.com
 
 
200-inch, glasses-free 3D projection system to be demonstrated at NAB
[permalink] 19.03.2012

NAB Show Las Vegas logo International Research Park (IRP), a special attraction at NAB Show, will feature dozens of new and emerging technologies, including the first U.S. presentation of a 200-inch, glasses-free 3D projection system. IRP, presented by NAB Labs, is a venue designed to highlight advanced projects underway in academic, government and commercial research laboratories worldwide. Located in the North Hall of the Las Vegas Convention Center, IRP is open to all attendees during NAB Show, April 16-19. The first U.S. demonstration of the projection system will be presented by the Japanese national research lab, National Institute for Information and Communication Technology (NICT). Other demonstrations in IRP will include hybrid radio and television broadcasting proposals (including converged broadcast/wireless-telecom systems), multi-sensory media presentation, 4K video streaming, high-dynamic range and multi-spectral video, enhanced media accessibility for visually and aurally impaired users, 2D and 3D multi-viewpoint video, advanced file-based workflows, advanced interactive gesture control and data visualization technologies. [source]

www.nabshow.com
 
 
Weisscam to launch new SOHA camera platform at NAB
[permalink] 15.03.2012

Weisscam T2 SOHA film camera photo Weisscam GmbH - makers of the HS-2 digital high speed camera and Digimag DM-2, Handunit HU-2, and Debayerbox DBB products for film professionals - announced the launch of "SOHA" at NAB 2012. After more than two years of in-house development, Weisscam and the SOHA platform are set to change the professional film camera market. The SOHA platform features an interchangeable sensor board (2/3" - Super16 and Super35 formats), high performance interface with up to 1.200MB/s data rate, uncompressed RAW and HD output, and modular software architecture. Sensor boards can be changed to cover all formats or to upgrade the hardware to the latest sensor design without the need to buy a new camera. Going forward every "T-CAM" will be equipped with this new SOHA hardware. [source]

www.weisscam.com
 
 
Autodesk Gameware technology licensed to Nintendo
[permalink] 07.03.2012

Autodesk Kynapse 6 Middleware Game DevelopmentAutodesk has entered into a landmark license agreement allowing Nintendo Co., Ltd. to provide Autodesk Gameware technology to its licensed developers creating video games for the upcoming Wii U platform and helping differentiate Nintendo's new hardware, expected to hit store shelves later this year. Under terms of the agreement, Autodesk, Inc. has granted Nintendo the right to provide licensed Wii U game developers with three Gameware products: Autodesk Scaleform middleware for user interface development, Autodesk Kynapse middleware for artificial intelligence and Autodesk HumanIK middleware for interactive character animation. [source]

www.autodesk.com
 
 
New Autodesk Gameware products at GDC 2012
[permalink] 07.03.2012

Autodesk Gameware GDC 2012 Hyperspace Vista screenshot Autodesk has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line. The latest version of Autodesk's video game UI solution, Autodesk Scaleform 4.1, offers a new mobile-ready player, flexible input support, game kits and tutorials that extend the product's toolset for developing mobile game UI, as well as 2D games and apps. Scaleform 4.1 is also newly available for use with the award-winning Unity 3 engine, and supports the new Microsoft Windows 8 Metro platform. Autodesk has integrated recently acquired AI technology from Grip Entertainment into its Gameware line through the introduction of two new products: Cognition and Population. The company further expanded its AI offering through new enhancements in Autodesk Kynapse middleware for real-time 3D pathfinding. Autodesk Cognition 2013 is a visual programming system and run-time engine for creating and managing high-level artificial intelligence based on the paradigm of behavior trees, while Autodesk Population 2013 is an AI software module for Epic Unreal Engine 3 technology that enables game designers to create and manage large numbers of secondary characters. The 2013 version of Autodesk Kynapse offers enhancements for more realistic navigation by NPCs. A new mode of pathfinding enables characters to navigate around changing environmental conditions by dynamically updating pathdata based on aggregates of dynamic objects in a level. The 2013 release of Autodesk Beast lighting solution enables live scene authoring, so artists can see results interactively as they edit scene geometry, lights, as well as their parameters and baking properties. These features are integrated into the Beast Unreal Engine integration. Autodesk HumanIK 2013 middleware enables more realistic character animation with simplified access to its two-bone IK solver, a new shoulder solver and an improved spine solving technique that uses a new parameter to control spine curvature. The new versions of Scaleform, Cognition, Population, Kynapse, Beast and HumanIK middleware are expected to be available in spring 2012. [source]

www.autodesk.com
 
 
New Autodesk Gameware products at GDC 2012
[permalink] 02.03.2012

Autodesk Kynapse 6 Middleware Game DevelopmentAt Game Developer's Conference 2012 (March 5-9, Moscone Center, San Francisco, U.S.A.), Autodesk, Inc. plans to unveil new versions of its Autodesk Gameware products, including an enhanced solution for mobile game development and an expanded artificial intelligence toolset - both live in SF (booth #1432, North Hall), and on its AREA community Web site. The Gameware product line encompasses Autodesk's game development technology and is comprised of Autodesk Scaleform user interface solution, Autodesk Kynapse AI middleware, Autodesk Beast lighting solution and Autodesk HumanIK animation middleware. Three free on-line MasterClasses will also be offered on AREA, covering tips and tricks for creating game environment assets in 3ds Max; facial animation and retargeting for games using custom tools with the Maya API; and 3D math for game artists. [source]

www.autodesk.com
 
 
Melodyne editor 2 with new scale functions, enhanced timing tools and Rewire support
[permalink] 25.10.2011

Celemony Melodyne editor 2 screenshot Celemony Software GmbH presented Version 2 of Melodyne editor at the AES in New York. This new version of the audio timing correction plug-in offers unique possibilities for working with different scales and temperaments, more powerful timing tools, Rewire integration, and numerous other improvements. As a result, Melodyne is even more musical, allows you to go even deeper when editing your material, and is more widely compatible than ever before. Melodyne editor 2 will be available in November for 399 EUR/USD, the upgrade will be priced at 99 EUR/USD. [source]

www.celemony.com
 
 
Vegas Pro 11: Coming soon!
[permalink] 13.09.2011

Sony Vegas Pro 11 graphic Announced at IBC 2011, Sony's next generation video editing software Vegas Pro 11 will be available in fall 2011 and offer exciting new features and more efficient workflows. It will feature GPU-acceleration for better playback and faster renders, with support for GPU devices from AMD and NVIDIA; stereoscopic 3D enhancements; support for RAW photo files; the Sync Link tool designed to keep numerous events in sync; the new Titles and Text plug-in; better image stabilization technology; enhanced plug-in architecture; and more. [source]

www.sonycreativesoftware.com
 
 
 
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Shotgun 5.0 with a brand new set of collaboration tools
14.05.2013

Shotgun Software video asset project managementShotgun Software Inc. released version 5.0 of its Shotgun production management software. The new version features a brand new set of collaboration tools designed with artists and supervisors in mind, better ways to stay up to date about the things happening around you, the first steps of a cleaner, simpler UI, and much more. Shotgun Software will be rolling it out to hosted sites over the course of three weekends. Site Admins can contact Support to schedule their site for an upgrade weekend. Any hosted sites not upgraded by June 1st, 2013 will be automatically upgraded that weekend. Pricing information is available at shotgunsoftware.com. [source]

www.shotgunsoftware.com
 
 
MODO 701: Trial version available
Get your hands on the latest release of MODO, Luxology's modeling, animation, and rendering software for Windows, Mac OS, and Linux systems (Linux version is currently in beta). [more]
 
Epic Games releases Epic Citadel on the web
Epic Games and Mozilla have continued a close collaboration first revealed during last month's Game Developers Conference to release the Epic Citadel demo on the Web running in HTML5. [more]
 
GenArts Sapphire 7 debuts at NAB 2013
GenArts released Sapphire 7, new version of its set of visual effects plug-ins for Autodesk, Avid, After Effects, Final Cut Pro, Nuke, OpenFX, and Sony Vegas Pro platforms. [more]
 
 
E-on software ships LumenRT 4.1 Studio
E-on software announced the availability of LumenRT 4. [more]
 
Steinberg Cubase 7.0.4
Steinberg announced the availability of the Cubase 7. [more]
 
Universal Audio UAD Software 7.0
Universal Audio released a new version of the UAD Software package for its UAD Powered Plug-Ins platform and hardware accelerators. [more]
 
 

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