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Filtered by tag: developer tools
Unreal Engine 4.18 released
[permalink] 27.10.2017

Epic Games Unreal Engine 4.16 Volumetric Fog screenshotThe new v4.18 of Epic Games' Unreal Engine comes with expanded and improved platform support; new lighting features like Volumetric Lightmaps and multi-bounce indirect lighting from Skylights; new Media Framework features that enable real-time compositing; and more! Epic Games made the desktop forward renderer available on recent iOS devices to enable high quality mobile and AR content that runs very fast. WebAssembly is now the default for HTML 5 projects so users can create complex games for the web that load quickly and run smoothly. And with the new global Find in Blueprints search functionality, users will never waste time looking for something in multiple Blueprints ever again. Also added were improved Clothing tools, a new Physics Asset Editor, and advanced Material Editor preview support along with a host of other quality of life improvements that significantly speed up the development process. In addition to hundreds of updates from Epic, this release includes 98 improvements submitted by the community of Unreal Engine developers on GitHub. [source]

Unity 2017.2 now available
[permalink] 17.10.2017

Unity Vulkan Renderer screenshotThe Unity game engine 2017.2 introduces new 2D world-building tools, support for new XR platforms, and thanks to an exclusive collaboration between Unity and Autodesk, faster importing and exporting between Maya/3ds Max and Unity. Unity 2017.2 also features updates to the storytelling tools Timeline and Cinemachine, as well as support for ARCore, ARKit, Vuforia, and Windows Mixed Reality immersive headsets. Unity 2017.2 is now available for download! [source]

Unity 2017.3 Beta is out
[permalink] 04.10.2017

Unity Vulkan Renderer screenshotThe new beta version of the Unity game engine implements improvements to panoramic 360/180 2D/3D video workflows, now with XR support to Experimental Scriptable Render Pipelines; Mono/.NET 2.0 support for Memory Profiler; Unlit and Surface shaders for use with Particle Systems; support for HDR compressed lightmaps (BC6H) on PC, Xbox One and PlayStation 4; or Dynamic Resolution that provides dynamic scaling to some or all of the render targets to reduce the workload on the GPU. The new version also features support for capturing VR device refresh rate, dimension, aspect ratio, HMD tracking and Controllers tracking as part of device info and device status events (more). [source]

Unreal Engine 4.18 Preview 1
[permalink] 26.09.2017

Epic Games Unreal Engine 4.16 Volumetric Fog screenshot The release of Unreal Engine 4.18 is rapidly approaching, and the first Preview build is now available on the Epic Games launcher, so users can experiment with brand new changes, such as volumetric lightmaps, enhanced static skylight directionality, major clothing tool upgrades, and the revamped Physics Asset Editor and Media Framework 3.0. In addition, users can access improved support for both Google's ARCore and Apple's ARKit (more). The desktop-forward renderer on iOS, used in the Wingnut AR demo at WWDC 2017, is now available as well (recommended for devices with an A10 or later processor running iOS 10.3 or newer). To get Unreal Engine 4.18 Preview 1, select Add Versions and choose 4.18 Preview 1, in the Library section of the launcher. [source]

Unity for Xbox One X
[permalink] 15.08.2017

Unity Vulkan Renderer screenshotUnity announced that support for Xbox One X is available now. Game developers using Unity can now utilize the increased power and 4K HDR output of Microsoft's newest console. Developers will be able to create projects that can be deployed seamlessly to any member of the Xbox One family: Xbox One, Xbox One S and Xbox One X. The process of developing for Xbox One X is the same as developing for the existing Xbox One family. Unity for Xbox One is available to anyone with an Xbox One development kit. [source]

Adobe Flash Player 26 beta
[permalink] 16.06.2017

Adobe Flash Platform New beta version of Adobe's Flash Player 26 brings new features for cross-platform browser-based viewing of expressive rich internet applications, content, and videos across devices. This beta release provides access to the Flash Player 26 runtime for Mac OS X and Windows desktop environments, and features Apple TV support, disables packaging of shared Android applications, Vertex Texture Fetch in AIR mobile, and more. [source]

Unreal Engine 4.16 with new Volumetric Fog feature
[permalink] 02.06.2017

Epic Games Unreal Engine 4.16 Volumetric Fog screenshot Epic Games' Unreal Engine 4.16 includes new rendering and animation features, significant performance improvements for mobile and console platforms, and a plethora of quality of life enhancements that will make it even easier to make stunning environments and engaging experiences that run smoothly on a wider variety of platforms. Game developers can enhance the mood of their environments using the amazing Volumetric Fog feature, which can be enabled to automatically render realistic fog and smoke effects with consistent lighting anywhere in a scene, even at a large scale. Users can also breathe life into their characters using new dynamic lightweight rigid body and low-level cloth simulation tools, and take greater control of the flow of movement using Animation Modifiers, spline IK solver, updated Pose Driver, and many other improvements to the animation system (more). [source]

Chaos Group releases V-Ray Software Development Kit
[permalink] 01.06.2017

Chaos Software V-Ray for MODO videoChaos Group released V-Ray Application SDK, a complete software development kit with high-level API that allows developers to integrate the full power of V-Ray's photorealistic rendering technology into any application. The V-Ray AppSDK is specifically designed to be a fast and flexible solution for companies looking to add ray-traced rendering capabilities to their software. The V-Ray AppSDK simplifies and accelerates the integration process, and offers full programmatic control over V-Ray's extensive feature set. With support for a wide range of popular API bindings, such as Python, C#.NET, Javascript (Node.js) and C++, software developers are able to program in their preferred language. In addition, the software development kit also includes documentation, learning resources, code samples, test scenes, and ready-to-use functionality presets. V-Ray AppSDK Developer licenses are available upon request. [source]

Unity 2017.1 beta
[permalink] 28.04.2017

Unity Vulkan Renderer screenshotUnity Technologies concluded the Unity 5 cycle with the 5.6 released, and are now moving into the next generation of its popular game engine, Unity, introducing 2017.1. You can now join the beta testing process: simply head over to their beta testing section, read the guide and download the installer to get access to the 2017.1 beta. The beta release is available free to all Unity users, including Personal Edition users. In the release notes section, you'll find a complete list of all the new features, improvements and bug fixes included in the release. [source]

Steinberg VST SDK 3.6.7 with Linux and Open Source support
[permalink] 20.03.2017

Steinberg Cubase Pro 8 screenshotSteinberg released version 3.6.7 of their software development kit for VST. The SDK update includes a preview version for Linux as well as a new license model, which allows developers to create open source VST 3 plug-ins and distribute them with VST 3 source files. CMake has been implemented to control the compilation process and the VST 3 SDK is now also available through GitHub. [source]

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Universal Audio releases Empirical Labs EL8 Distressor Compressor plug-in for UAD

Universal Audio Distressor EL8 UAD plug-in screenshot In close partnership with Empirical Labs, Universal Audio introduced the Empirical Labs EL8 Distressor Compressor plug-in for UAD hardware and Apollo interfaces as part of UAD Software v9.4. This expert end-to-end circuit emulation of the iconic compressor that has been used on thousands of hit records provides all the features and coveted sound of the original Distressor design. The plug-in is out now for 299 USD/EUR. [source]

Steinberg WaveLab 9.5 trial version now available
Steinberg announced the immediate availability of the free trial versions of WaveLab Pro 9. [more]
Grass Valley EDIUS 9 demo version
Grass Valley launched EDIUS 9, new version of its popular Windows-based video editing platform. [more]
Brainworx brings British E-Series console to the masses
Plug-in developer Brainworx announced the availability of bx_console E -- their flagship plug-in that pairs a 72-channel emulation of the high-end, hit-making British E-Series console complete with comprehensive compressor/limiter, expander/gate, four-band parametric EQ, and wide-ranging filter sections, together with flexible signal routing, just like the original console. [more]
LWCAD 5.5 modeling plug-in out now
This popular CAD modeling plug-in for LightWave (and now also for 3ds Max and Cinema 4D) has just been updated! LWCAD version 5. [more]
Foundry launches Nuke 11.1
Foundry launched Nuke 11.1! Nuke 11.1 marks the next step in the continuous development of this cutting-edge series, with Nuke Studio, NukeX, Hiero and HieroPlayer all benefitting from features included in this latest installment. [more]
Arturia V Collection 6 now available
The team at Arturia are proud to announce that V Collection 6 is now available! The V Collection 6 represents a landmark in the title§s history, with the addition of 4 iconic instruments, bringing the total number of synth and keyboard recreations to 21. [more]

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