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Filtered by tag: developer tools
Mindjet MindManager 11 for Mac
[permalink] 23.02.2018

Mindjet MindManager 11 Mac video Mindjet, a division of Corel Corporation, released MindManager 11 for Mac, a specialized mind mapping and information visualization software helping individuals and teams organize ideas, tackle tasks, and achieve their goals. MindManager's new release offers advanced mapping capabilities, new diagram types and templates, and easy ways to share and publish your work -- all delivered within a redesigned interface optimized to enhance productivity. Out now priced at 179 USD. [source]

Apple previews iOS 11.3
[permalink] 24.01.2018

Apple iPhone X family photoThis spring, Apple's iOS 11.3 will deliver new ways to experience augmented reality on iPhone and iPad, new Animoji on iPhone X and the ability to view health records in the Health app. The introduction of ARKit with iOS 11 put augmented reality into the hands of hundreds of millions of iPhone and iPad users, making iOS the world's biggest AR platform. Apple continues to innovate on this technology, bringing ARKit 1.5 to developers to provide even more immersive AR experiences that better integrate with the world and giving them the tools to power a new generation of AR apps. In addition to horizontal surfaces like tables and chairs, ARKit can now recognize and place virtual objects on vertical surfaces like walls and doors, and can more accurately map irregularly shaped surfaces like circular tables. Using advanced computer vision techniques to find and recognize the position of 2D images such as signs, posters, and artwork, ARKit can integrate these real world images into AR experiences such as filling a museum with interactive exhibits or bringing a movie poster to life. The view of the real world through the camera now has 50 percent greater resolution and supports auto-focus for an even sharper perspective. The developer preview of iOS 11.3 is available to iOS Developer Program members at developer.apple.com starting today. [source]

Unreal Engine 4.18 released
[permalink] 27.10.2017

Epic Games Unreal Engine 4.16 Volumetric Fog screenshotThe new v4.18 of Epic Games' Unreal Engine comes with expanded and improved platform support; new lighting features like Volumetric Lightmaps and multi-bounce indirect lighting from Skylights; new Media Framework features that enable real-time compositing; and more! Epic Games made the desktop forward renderer available on recent iOS devices to enable high quality mobile and AR content that runs very fast. WebAssembly is now the default for HTML 5 projects so users can create complex games for the web that load quickly and run smoothly. And with the new global Find in Blueprints search functionality, users will never waste time looking for something in multiple Blueprints ever again. Also added were improved Clothing tools, a new Physics Asset Editor, and advanced Material Editor preview support along with a host of other quality of life improvements that significantly speed up the development process. In addition to hundreds of updates from Epic, this release includes 98 improvements submitted by the community of Unreal Engine developers on GitHub. [source]

Unity 2017.2 now available
[permalink] 17.10.2017

Unity Vulkan Renderer screenshotThe Unity game engine 2017.2 introduces new 2D world-building tools, support for new XR platforms, and thanks to an exclusive collaboration between Unity and Autodesk, faster importing and exporting between Maya/3ds Max and Unity. Unity 2017.2 also features updates to the storytelling tools Timeline and Cinemachine, as well as support for ARCore, ARKit, Vuforia, and Windows Mixed Reality immersive headsets. Unity 2017.2 is now available for download! [source]

Unity 2017.3 Beta is out
[permalink] 04.10.2017

Unity Vulkan Renderer screenshotThe new beta version of the Unity game engine implements improvements to panoramic 360/180 2D/3D video workflows, now with XR support to Experimental Scriptable Render Pipelines; Mono/.NET 2.0 support for Memory Profiler; Unlit and Surface shaders for use with Particle Systems; support for HDR compressed lightmaps (BC6H) on PC, Xbox One and PlayStation 4; or Dynamic Resolution that provides dynamic scaling to some or all of the render targets to reduce the workload on the GPU. The new version also features support for capturing VR device refresh rate, dimension, aspect ratio, HMD tracking and Controllers tracking as part of device info and device status events (more). [source]

Unreal Engine 4.18 Preview 1
[permalink] 26.09.2017

Epic Games Unreal Engine 4.16 Volumetric Fog screenshot The release of Unreal Engine 4.18 is rapidly approaching, and the first Preview build is now available on the Epic Games launcher, so users can experiment with brand new changes, such as volumetric lightmaps, enhanced static skylight directionality, major clothing tool upgrades, and the revamped Physics Asset Editor and Media Framework 3.0. In addition, users can access improved support for both Google's ARCore and Apple's ARKit (more). The desktop-forward renderer on iOS, used in the Wingnut AR demo at WWDC 2017, is now available as well (recommended for devices with an A10 or later processor running iOS 10.3 or newer). To get Unreal Engine 4.18 Preview 1, select Add Versions and choose 4.18 Preview 1, in the Library section of the launcher. [source]

Unity for Xbox One X
[permalink] 15.08.2017

Unity Vulkan Renderer screenshotUnity announced that support for Xbox One X is available now. Game developers using Unity can now utilize the increased power and 4K HDR output of Microsoft's newest console. Developers will be able to create projects that can be deployed seamlessly to any member of the Xbox One family: Xbox One, Xbox One S and Xbox One X. The process of developing for Xbox One X is the same as developing for the existing Xbox One family. Unity for Xbox One is available to anyone with an Xbox One development kit. [source]

Adobe Flash Player 26 beta
[permalink] 16.06.2017

Adobe Flash Platform New beta version of Adobe's Flash Player 26 brings new features for cross-platform browser-based viewing of expressive rich internet applications, content, and videos across devices. This beta release provides access to the Flash Player 26 runtime for Mac OS X and Windows desktop environments, and features Apple TV support, disables packaging of shared Android applications, Vertex Texture Fetch in AIR mobile, and more. [source]

Unreal Engine 4.16 with new Volumetric Fog feature
[permalink] 02.06.2017

Epic Games Unreal Engine 4.16 Volumetric Fog screenshot Epic Games' Unreal Engine 4.16 includes new rendering and animation features, significant performance improvements for mobile and console platforms, and a plethora of quality of life enhancements that will make it even easier to make stunning environments and engaging experiences that run smoothly on a wider variety of platforms. Game developers can enhance the mood of their environments using the amazing Volumetric Fog feature, which can be enabled to automatically render realistic fog and smoke effects with consistent lighting anywhere in a scene, even at a large scale. Users can also breathe life into their characters using new dynamic lightweight rigid body and low-level cloth simulation tools, and take greater control of the flow of movement using Animation Modifiers, spline IK solver, updated Pose Driver, and many other improvements to the animation system (more). [source]

Chaos Group releases V-Ray Software Development Kit
[permalink] 01.06.2017

Chaos Software V-Ray for MODO videoChaos Group released V-Ray Application SDK, a complete software development kit with high-level API that allows developers to integrate the full power of V-Ray's photorealistic rendering technology into any application. The V-Ray AppSDK is specifically designed to be a fast and flexible solution for companies looking to add ray-traced rendering capabilities to their software. The V-Ray AppSDK simplifies and accelerates the integration process, and offers full programmatic control over V-Ray's extensive feature set. With support for a wide range of popular API bindings, such as Python, C#.NET, Javascript (Node.js) and C++, software developers are able to program in their preferred language. In addition, the software development kit also includes documentation, learning resources, code samples, test scenes, and ready-to-use functionality presets. V-Ray AppSDK Developer licenses are available upon request. [source]

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New broadcast products from Blackmagic Design

Blackmagic Design Q1 Broadcast Update Blackmagic Design announced several new products incl. the Blackmagic URSA Broadcast Ultra HD camera for both ENG and studio work costing 3,495 USD; new Blackmagic Fiber Converters to extend and fully power cameras up to 2 km away from video, talkback, tally and more; new ATEM 4 M/E Broadcast Studio live production switcher with 4 M/Es, 20 inputs, 16 new ATEM Advanced Chroma Keyers, DVEs, and more; and new ATEM 1 M/E Advanced Panel with LCD and customizable controls. All the new products are available now! [source]

V-Ray 3.6 for Rhino
Chaos Software has released V-Ray 3.6 for Rhino. The new version incorporates powerful GPU and hybrid rendering, adaptive lights, improved de-noising, cloud rendering, and a library of over 600 lifelike materials. [more]
Sonnox introduces VoxDoubler
Sonnox released VoxDoubler, the first plug-in from a new range they're calling Toolbox. [more]
Steinberg WaveLab 9.5 trial version now available
Steinberg announced the immediate availability of the free trial versions of WaveLab Pro 9. [more]
Modo exports Facebook-ready 3D objects
Foundry announced that Modo will help creators bring 3D and virtual reality content to the masses, arising from an early partnership with Facebook. [more]
Panasonic VariCam LT FW 6.0
New firmware 6.0 for Panasonic's VariCam LT digital film camera adds enhanced functionality with AK-HRP1000/1005/HRP200 remote operation panels; faster boot-up; support for playback of multiple clips in succession as well as in order of selection; new lenses compatibility (Canon CN-E70-200mm T4. [more]
Blender add-on Magic UV updated to v5.0
The Magic UV plug-in for Blender has been updated to version 5. [more]

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