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The Unity for PlayStation Mobile public preview
[permalink] 16.04.2014

Unity Technologie Unity 5 video game dev GDCThe preview version of the new Unity for PSM build option can be download as part of a dedicated version of the Unity engine with the PSM build option. Due to restrictions on this platform, the PSM build is only available in the Windows version of Unity. The PSM build option will be available for both the Pro and Free versions of Unity and will require developers registering with Sony Computer Entertainment Inc. More here. [source]

Universal Audio releases Chandler Guitar Amp plug-in
[permalink] 16.04.2014

Universal Audio Chandler Guitar Amp video Universal Audio Direct Developer partner Brainworx has released three plug-ins for the UAD platform and Apollo audio interfaces - available for purchase for $199 US each, the Chandler Limited GAV19T Amplifier, bx_refinement, and bx_saturator V2 plug-ins are part of the new UAD Software v7.6 release. Available exclusively for UAD-2 and Apollo-equipped workstations, the Chandler Limited GAV19T Amplifier plug-in is an exacting emulation of the dual EL84-powered boutique guitar amp. Inspired by British classics such as Vox and Marshall - and lesser-known gems from Watkins and Selmer - the plug-in offers features not found on the original hardware, such as an FX Rack with an onboard noise gate, host-syncable lo-fi delay, Power Soak, and pre/post switchable EQ filter controls. The bx_saturator V2 plug-in is a powerful multi-band M/S processor that allows users to add saturation, drive, and distortion; while the bx_refinement plug-in allows mixing and mastering engineers to remove the harsh, hard edges of their tracks without dramatically altering the character and tone of their source material. Download the new UAD Software v7.6 here. [source]

MASCHINE 2.1 update
[permalink] 16.04.2014

Native Instruments MASCHINE 2.1 video Native Instruments released a free update for its MASCHINE groove production software. The 2.1 update adds a Grit kick engine, modern, versatile electronic kick drum for IDM and electro styles, new Shaker Performer that creates tweakable, natural-sounding shaker patterns automatically, and more. To update to the 2.1, use the Start Service Center. [source]

Autodesk Maya LT 2015 to launch on Steam
[permalink] 15.04.2014

Autodesk MayaLT HyperShade DX11 screenshotAutodesk announced that Maya LT 2015 is coming to Steam, Valve's popular entertainment platform. Maya LT brings its powerful animation and modeling feature set to Steam's active community of over 65 million gamers, developers and artists to help them create 3D game assets to personalize their games and bring them into popular Steam titles or to create assets for use in their own games. A unique solution for professionals and hobbyists alike, Maya LT boasts a targeted feature set developed from the ground up for the indie game industry, like powerful modeling tools to help create and alter 3D assets of any size and a simplified workflow with the Unity 3D Engine. When purchased on Steam, developers will have access to a full commercial Maya LT license, allowing assets created in the tool to also be exported for use in any game on PC, console and mobile. Available April 22, 2014, Maya LT term licenses will be available monthly for $50 US and will be available in select countries. [source]

Autodesk ships 2015 releases of its M&E 3D applications
[permalink] 15.04.2014

A Autodesk Maya 2015 UV tiles screenshotutodesk shipped new version of its Media & Entertainment 3D applications, including 3ds Max 2015, Maya 2015, MotionBuilder 2015, Mudbox 2015, Softimage 2015 (available for existing customers only due to discontinuation of the product), and the Autodesk Entertainment Creation Suite 2015 bundle. New versions bring new technologies, accelerated performance, streamlined workflows, user-requested features and updates to the core feature sets. Subscription customers can download the new versions now. [source]

McDSP releases Channel G Surround for AAX and EQ Reason Rack Extensions
[permalink] 14.04.2014

McDSP Channel G Surround AAX screenshot McDSP announced the release of Channel G Surround for Pro Tools 10 and 11 with support for both Mac OS and Windows, in AAX DSP and AAX Native plug-in formats. Channel G Surround, like all McDSP AAX plug-ins, includes a 64-bit audio path, real-time control smoothing, and operation above 0 dB. The AAX DSP version can also share DSP chips with other AAX DSP plug-ins on Avid HDX hardware. McDSP customers already owning the v5 version of Channel G Surround can download this update free of charge. McDSP also released three new equalizers for Reason Rack Extensions. Users can choose from three uniquely and meticulously hand-crafted equalizers to add warmth and presence. Offered at $49 US a piece, there is the E670, Moo Q, and FRG-EEE. An Equalizer Collection bundle of all three is $119 US. [source]

Blender 2.70a is out
[permalink] 14.04.2014

Blender Foundation 2.62 screenshot UV mapping stitchingThe first update for the 2.7 version of the popular Open Source 3D application Blender has been released. For Windows, Mac OS X and Linux downloads as well as information on new and updated features, visit this page. [source]

Sony Alpha 7S shoots 4K video
[permalink] 11.04.2014

Sony Alpha 7S 4K camera video Sony's new Alpha 7S camera features a newly developed, 12.2 effective megapixel 35mm Exmor CMOS sensor paired with a powerful BIONZ X image processor, allowing it to shoot at a sensitivity range of ISO 50 - 409.600 with unprecedented dynamic range and low noise. The new model is also the world's first camera to utilize the entire width of a full-frame image sensor in 4K video acquisition, and does this without cropping or line skipping as it can read and process data from all of the sensor's pixels. In video mode, the camera can output 4K video at QFHD (3840x2160) to an optional external 3rd party 4K recorder, and can record 1080 HD at frame rates of 60p, 60i, 30p and 24p directly to a compatible memory card. Video modes can be changed from full-frame to APS-C (Super 35mm equivalent) if desired, and in this crop mode, the camera can support high frame rate 120fps shooting at standard 720p HD resolution, creating a 5x slow-motion effect. It is also equipped with S-Log2 gamma, expanding the dynamic range by up to 1300% to minimize clipped highlights and loss of detail in shadows. Additionally, for the first time ever in a Sony Alpha camera, the 7S adopts the workflow-friendly XAVC S recording format in addition to AVCHD and MP4 codecs. [source]

MODO 801 is coming!
[permalink] 11.04.2014

Foundry MODO 801 Live Event Version 801 of The Foundry's 3D modeling, animation, and rendering software MODO seems to be just around the corner. New version will be revealed in a live event on 24th April, 2014. Register here to join. [source]

RTW debuts new MasterClass plug-ins
[permalink] 11.04.2014

RTW Loudness Plug-In screenshot RTW, a leading vendor of professional audio meters and monitoring devices, announced the debut of its Masterclass plug-in range at the 2014 NAB Show. The new software provides the company's renowned metering tools as standard-format plug-ins for Windows (VTS) and Mac OS X (RTAS) platforms; AAX64 support on both platforms will follow. The RTW Loudness Tools, scheduled for availability in May, will be the first of the company's monitoring products available as part of the new range. Each RTW Loudness Tools Masterclass PlugIn visually depicts audio with all relevant level and loudness values as specified by international standards. It conforms to the EBU R128 loudness standard, as well as SPL, ITU-R BS.1770-3/1771-1, ATSC A/85, ARIB, and custom (to set OP-59, AGCOM), making it ideal for audio and video engineers, radio producers and musicians, who are required by TV and radio broadcasters to conform to the standard. The plug-ins support all standard sampling rates up to 96 kHz and offer in operation in mono, stereo and surround formats (up to the maximum of eight channels). The plug-in includes RTW's Peak Program Meter, TruePeak, and Spot Correlator instruments and also offers all common loudness formats plus MagicLRA and an SPL view. At NAB, RTW also introduced TM3-Primus, a highly compact and innovative addition to the company's TouchMonitor range of audio meters, slated for a September 2014 release. [source]

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Autodesk announces 2015 3D animation software

Autodesk Maya 2015 UV tiles screenshot Autodesk unveiled the 2015 versions of its popular 3D animations tools: 3ds Max, Maya, MotionBuilder, Mudbox, the last version of Softimage, and the newest addition to the lineup, Maya LT, a 3D animation and modeling tool for indie game makers. Autodesk also announced the availability of the 2015 Entertainment Creation Suite. Maya 2015 adds the new Bifrost procedural effects platform which provides a workflow for complex simulation and rendering tasks, initially applied to near photorealistic liquids; XGen Arbitrary Primitive Generator for the easy creation of richly detailed geometry such as hair, fur, and foliage; Geodesic Voxel Binding method for skinning characters; ShaderFX, a new node-based visual interface for shader programing; support for Pixar's OpenSubdiv libraries; enhanced polygon modeling tools; and expanded UV options. 3ds Max 2015 software has been extended and redesigned to help improve performance, ease-of-use and management of complex scenes. New in 2015 is ShaderFX, a new node-based visual interface that allows to easily create advanced HLSL viewport shaders; point cloud dataset support for reality capture workflows; new viewport performance optimizations; a redesigned scene explorer to make it easier manage large scenes; ActiveShade support for the NVIDIA mental ray renderer; and new Python scripting support. MotionBuilder 2015 provides a new plug-in for Microsoft Kinect to help capture body movements; Animatable Depth of Field and Follow Focus camera options; a robust content library with 100 commonly required character animations in the Autodesk FBX format and flexible marker assignment to adjust character positions. Mudbox 2015 boasts streamlined mesh refinement for retopologizing and new Sculpt Layer and Paint Layer groups for organizing and identifying particular layers in complex scenes. The release also has advanced interoperability with Maya 2015, an enhanced texture export and updating workflow, new caliper tool and support for Intel HD graphics 4000 on compatible Windows 8 operating system hybrid tablet/PCs. [source]

ReelSmart Motion Blur 5 with GPU support for After Effects
RE:Vision Effects released ReelSmart Motion Blur 5 with GPU support for After Effects (CS5-CC), Final Cut Pro (10. [more]
Flicker Free for After Effects, Premiere and Final Cut released
Digital Anarchy released Flicker Free, a powerful plug-in designed to deflicker video. [more]
Native Instruments: 8 synths, 50% off
Virtual synths from Native Instruments are 50% off until March 17. [more]
The Unity for PlayStation Mobile public preview
The preview version of the new Unity for PSM build option can be download as part of a dedicated version of the Unity engine with the PSM build option. [more]
MASCHINE 2.1 update
Native Instruments released a free update for its MASCHINE groove production software. [more]
McDSP releases Channel G Surround for AAX and EQ Reason Rack Extensions
McDSP announced the release of Channel G Surround for Pro Tools 10 and 11 with support for both Mac OS and Windows, in AAX DSP and AAX Native plug-in formats. [more]

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